The year is 2029.
You find yourself with amnesia on an alien planet called the 'Helen Continent'. Conflict is rampant; in-fighting between species has reached such a boiling point that global war has reached its post infancy stages and militant groups are forming. As each section of the planet fights for survival and dominance, you find yourself stuck in the middle of the conflict. Welcome home soldier.
I plan to begin this multi-part series on 2029, with a brief introduction of the various races and how they correspond to each skill tier. Over the course of these articles we will break down each race and its associated skills including the pros and cons regarding player-vs-player and player -vs-mob. It is important to get an idea of how you want to play your character as items to reset your skills are costly and you will not get a free 'Skill Reset Drum' until level 29. So let us begin with a brief overview of each race.:
WARNING: You will only be allowed one character per realm, so I would advise you to play around with each character class and find one you are comfortable with spending time developing.
Humans: The representatives of Earth long lost.
Humans specialize in the standard firearm classes by duel wielding pistols and submachine-guns, as well two-handed rifles. Pistols/SMG and Rifles each have a skill tier devoted entirely to each choice. The pistol profession focuses on doing as much damage as possible to a single enemy, while the rifle profession focuses on doing less damage to a single enemy but dividing that damage between all surrounding enemies. These skill tiers focus on these damage aspects. For instance, pistols use the 'burst' skill to fire multiple times on a single enemy, while rifles use the 'strafe' skill to fire a wide arc of bonus damage on multiple enemies.
Humans also have the ability to focus on the 'buff' skills tier, such as 'therapy' which heals the user or teammates as well as 'energy shield' which boosts the defense of you and your party. For the Area of Effect damage child in all of us, there is the 'grenade' skill tier. Grenades allow you to deal massive amounts of damage to the target and all enemies within the blast radius of the grenade. In all the humans are the average race who can heal wounds and status ailments rather quickly and deal a steady amount of damage to either single or multiple enemies.
Dryads: Protectors of the Forest.
The Dryads are a unique race that excels in close quarter combat by dealing damage using melee weapons or outside of striking distance with assault cannons. Their damage dealing properties are backed up by their support tier of skill buffs, some of which can add heal over time properties or increase damage bonuses for a set amount of time. The uniqueness of the Dryads is rather ironic because, for a race that are sworn to protect the forest, they have a tier of skills which add poison based elements to their attacks. Some of these cause damage over time and cripple the defense of the enemy by lowering resistances and armor.
Dryads can become very important in a group due to the ability to cause 'stunlock' on an enemy, the Dryads tier of cannon skills devotes itself to a few of these abilities which allow the player to stun an enemy or rival player causing them to become immobile and action-less for a set amount of time, although this skill has a cool down along with most other skills, by the time the stun effect is over the cool down effect is also over, allowing the chance for a stun again. The Dryads are recommended for players who are comfortable with taking the most damage from enemies while in a party or solo, yet also dealing the most damage in return.
Electric Elves: The Enigmas of the Helen Continent
The Electric Elves are one of the most unique races of the Helen Continent, this species has harnessed the properties of Electromagnetism and are able to bend it to their will. These floating masters of the macabre are able to use fire, ice and electric spells to inflict massive damage towards single or multiple enemies. While their extremely useful assist abilities allow them to recover their magic over time, absorb physical damage using electromagnetic shields and even absorb elemental damage. The absorption of elemental damage makes this race the only race that can help its allies absorb this type of damage.
The Electromagnetic tier seems to be their strong point as it holds some very powerful area of effect storm spells which also happen to cause paralysis on the target. Cautions must be taken however when using this class, as it is possible to damage your teammates with some of it's more powerful storm based spells, even going as far as causing instant death in some reports. Be warned. These massive spells do require some dedication to achieve, as the E. Elves suffer from low health, low defense and an almost non-existent melee attack. Due to the E. Elves reliance on magic power, players will always find themselves short on magic points and often it will become a good idea to begin crafting their own magic replenishing potions to circumvent the cost of buying potions in bulk from venders. This race requires extensive planning and is not recommended for the beginner soldier of the Helen Continent. It is recommended to never travel alone, as the E. Elves are often targeted by the local inhabitants of Helen due to their arrogant nature and unpleasant demeanor. Always travel accompanied by a group of Mercenaries or Soldiers from your local militant outpost.
This brief overview should give both new and existing players a better understanding of the different types of races available to play as and how they can help or threaten you in the battlefield.
LOL, Electric Elves...are they serious? That's the best they could come up with?
I'm sorry, while it's theoretically possible this is will be one of the best games ever released, I won't be trying any game where one of the races are called "Electric Elves"....*again with the mad peals of laughter
I don't mean to be picky, but "rifles use the 'strafe' skill to fire a wide arc of bonus damage on multiple enemies." ??
I'm not a firearms expert but surely rifles are designed to inflict massive damage to a single target? A "wide arc of bonus damage on multiple enemies" sounds more like an SMG or even a shotgun. I'm not sure I can take this seriously if they can't even get weapon and damage types straight.
This sounds terrible, but nice sci-fi futuristic WoW elves.....
I won't be looking into their game for the one reason of their marketing plan that causes their players to mass post the same bullshit marketing speil all over other forums. One added reason I just saw was them calling a planet a continent.
Reading about the dryads stun lock capability either this phrase is a typo : " although this skill has a cool down along with most other skills, by the time the stun effect is over the cool down effect is also over" or this will be the fotm class of the game at least initially. Cooldowns the same length as the effect are a disaster waiting to happen. Hopefully it was a typo by the author.
Ellllllllllllllves innnnnnnnnnnnn spaaaaaaaaaaaace
It is not a typo unfortunately. It is a rather unsetting balance issue in PVP. But I am sure this is why it is considered a 'closed beta' even though it seems more as an open beta.
This game is more for casual gamers as opposed to hardcore players in my opinion. There are a lot of viable options for leisurely game play including items which gather experience while you are offline, and continuous guild quests that can be completed with or without your participation.
I agree with you, from what you have told me they have been using a horrible marketing technique.
Don't forget they spelled 'Continent' wrong. I assumed it was part of that lack luster story building behind the game.
They started to lose me with, "you wake up with amnesia", then quickly followed up and lost me when two of the three races have pointy ears, and one os called "electric elves".
This is original?
Elves.
A new sci-fi game with unlimited opportunities for creativity and they come up with ... elves. That is sad.
Woohoo a new space game. They surely must be original. They surely wouldn't take fantasy races and throw them in space, such as 'Electric Elves'. /sarcasm
So when Electric Elves dance to they do the electric slide? Just curious. Remind me not to try this one.
WHARS MY SPACE ORCS? TERRANS? ZERG? PROTOSS????
OH wait, this is another crap F2P sci-fi :P
Do any of the races have male versions?
Or is it also stealing from Mass Effect, and doing lesbians in space?
Electric Elves were easy. Bringing DRYADS to space is hard.
Especially since, traditionally, Dryads were linked to a particular tree, and never left the forest.