A Vampire MMO
General - Column
Vampires are the one genre that seems to draw as many women as men. Might it be the secret to getting more women into an MMO?Posted Oct 8, 2009 by Dana Massey
Vampires are the one genre that seems to draw as many women as men. Might it be the secret to getting more women into an MMO?Posted Oct 8, 2009 by Dana Massey
Would you support an MMO that started small, but strongly and then grew over time? With a few attitude adjustments from fans, media and developers, maybe this could be possible.Posted Oct 1, 2009 by Dana Massey
MMOs announce too early and it's become a problem. In this week's column, Dana Massey looks at the harm that comes from this and makes an argument that MMOs should only be announced about a year before launch.Posted Sep 24, 2009 by Dana Massey
Like the Yetti and the Loch Ness Monster, a great MMORTS is hard to find. This week, Dana returns to look at an approach that might actually finally bring one into the mainstream.Posted Sep 10, 2009 by Dana Massey
It's become a dirty word to some, but is instancing in MMOs really the boogieman it's been made out to be?Posted Aug 20, 2009 by Dana Massey
In this column this week, our own Dana Massey looks at the survival genre and asks... Why Not A Survival MMO?Posted Aug 13, 2009 by Dana Massey
In his weekly column, Dana Massey looks at the nostalgia people feel for classic sandbox MMOs and talks about ways that developers could truly re-capture their popularity.Posted Aug 6, 2009 by Dana Massey
Dana looks at how companies can get creative with subscription fees to help them become a more viable long term way of paying for MMOs.Posted Jul 30, 2009 by Dana Massey
The mystery game market has dried up. Dana looks at how MMOs could save the non-violent game market.Posted Jul 23, 2009 by Dana Massey
Lots of games force people to play based on where they live. Why is this and what can be done to eliminate it?Posted Jul 16, 2009 by Dana Massey
Every game has them, no one truly uses them. This week, Dana explores the myth of role-playing servers in MMOs.Posted Jul 9, 2009 by Dana Massey
F2P MMOs are all the rage, subs have fallen on tough times. Dana thinks he knows why and it has nothing to do with how people pay for them.Posted Jul 2, 2009 by Dana Massey
It's time for a full on comedy MMO, aimed at people over the age of 12. Dana Massey explains why it would work.Posted Jun 25, 2009 by Dana Massey
EVE grows while other games shrink. Why? It's all about social bonds.Posted Jun 18, 2009 by Dana Massey
More thoughts on making the MMO journey fun and a test that pins down what is wrong with the current crop.Posted Jun 11, 2009 by Dana Massey
MMOs are all about the end-game and people forget to enjoy themselves on the way. Why is this acceptable? Dana Massey asks why not make the journey fun too?Posted May 28, 2009 by Dana Massey
Malcolm Gladwell recently argued that the only way to beat a stronger competitor is to try something totally new. This week, Massey applies that to MMOs.Posted May 21, 2009 by Dana Massey
MMO animation has not advanced since EverQuest. This week, Massey wonders why not?Posted May 14, 2009 by Dana Massey
A game idea in this week's edition of "Dana Massey Asks Why Not?"Posted May 7, 2009 by Dana Massey
Why not historical MMOs? In the first of his weekly Thursday series, Massey examines this untapped genre.Posted Apr 30, 2009 by Dana Massey