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Originally posted by Infalible I hope that CCP stays away from Atari when they finally get around to releasing their WoD MMO, though the fact that Atari sold off their European distribution arm to Namco-Bandai gives me hope. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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Originally posted by Infalible
Nope, they still do. That box set I linked (from Amazon) only came out last year.
It is also on the Atari store (with the Atari logo plastered on it). http://www.atari.com/search/node/eve
Downloading it directly from CCP is simply an option. |
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Originally posted by grapevine I find that troubling for the WoD MMO in progress; not that Atari can screw with the game mechanics and such directly, but I would hate to see STO type marketing disasters being associated with CCP. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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Originally posted by Infalible Atari publishes the box copies, and so they are tied to CCP, which is a heavy advertiser here, and so the dance card is set and this explains a lot of what goes on around these parts. ; ) |
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I'm a lifer and I dont want a refund. However, I am taking a break from the game until it reaches the point it should have been at launch, which will hopefully be around the end of the year. |
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Nagus I think it boils down to a few things . From my stand point I see people strung along and frustrated by influx of content that piles bug upon bug into the game. Cryptics adamant refusal to address Klingon content , but paying lip service by pointing to how much they' ve really done while in the process actually doubling Federation content. Thereby taking a two faction game and killing it for all intensive purposes. Absolutely ignoring PvP , content and balance and complicating it by introducing new varibles ( refits ), then throwing that balance further out of whack and again ingnoring Klingons. Cryptic is constantly asking for patients and understanding and continually delivering a subpar product. The worst part of it all , is they are dillusional about the level of competence they have. Read the state of the game ( http://startrekonline.com/node/1966 ) then actually look at the game . This game is heading as fast as it can to F2P long before the lifers get their moneys worth . They'll more then likely copy Turbines model and apply it. I'm certain sales are way down even at $19.99. |
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Originally posted by AG-Vuk First Cryptic claimed the 45 day patch would fix everything wrong with the game, then it was Season 1, then Season 2 and now it Season 3 :( |
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Originally posted by Jounar To be fair, it was the fans who made that 45 day patch to be more than it was supposed to be; Cryptic stated early on that it was supposed to concentrate mainly on adding genesis content to the Klingon side, but the players were the ones who blew it up to be more than it was supposed to be. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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Originally posted by Dinendae To be fair to Craptic the season 2 content was to be mostly about the Klingons. The point being Craptic has completely lost any credibility . I as much told Jackalope he'd lost credibility on the Klingons side and asked why he was there, basically . I believe he posted three or four more times and hasn't been heard from since. Everytime someone opens their mouth at Craptic they lose more and more subs , due to credibility . The only interest they currently have is how do we twist cannon to extract more cash from paying subs. ex : Refits, the ships poll ( then taking those most popular models and selling them on C-Store ) |
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Originally posted by AG-Vuk I never said they actually delivered on the 45 day patch promise for the Klingons, I just said that the fans made the 45 day patch out to be more than what it was supposed to be; just as with Season 1, Season 2, and I'm guessing Season 3. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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Originally posted by Dinendae Yes, what you have said about the 45 day patch is true. It was the STO forum posters that pretty much invented the idea that it was going to be a "miracle patch". When it wasnt, there was much chaos.
Season 2 offered 8 klingon missions for Klingon players. Come on Cryptic... at least offer new missions in the double digets! "Please stop making shit up just because you can."- Derek Smart ^ |
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Darth_Osor
Apprentice Member
Joined: 2/17/09
Just because you are unique does not mean you are special |
I remember during beta before the game launched those of us that have played LotRO said Klingons were basically just a slightly improved version of Monster Play, but of course the devs said that wasn't the case and fanbots didn't want to hear the comparison. 6 months later, it still doesn't sound all that different. |
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Darth_Osor
Apprentice Member
Joined: 2/17/09
Just because you are unique does not mean you are special |
Originally posted by Dinendae I don't know about that. I seem to remember beta testers saying the game wasn't ready for launch with a big reason being woefully light on content, and Jackalope assuring us the 45 day patch would add lots of content. |
Originally posted by Darth_Osor does it matter weather it was cryptic or the fans making the 45 day patch out to be a "miracle"? isnt the real point that within 2 or 3 weeks of launch things got so bad that everyone felt the game needed a "miracle patch" worst part is that people are still waiting for the "miracle patch" 6 months later.... damn thats patience. IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME |
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Originally posted by raistalin69 |
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Originally posted by Darth_Osor That's the problem, you're going by what Jack said; it can generally be safely assumed that the man doesn't know what the heck he is talking about. After all, Jack also said that the Klingons had tons of content and were the ones he was having the most fun playing. I was going by the Daniel Stahl podcast (the one on December 13) that stated the 45 day patch would add in Genesis content for the Klingons, because they needed time to rework the Genesis system to create missions more appropriate for the Klingons (i.e. they wanted the missions to all be combat focused). "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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Originally posted by Dinendae Cryptic have also been caught a good few times editing or deleting thier statements so anything they say can be taken with a grain of salt. |
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Darth_Osor
Apprentice Member
Joined: 2/17/09
Just because you are unique does not mean you are special |
Originally posted by Dinendae ...except you said the *fans* made the 45 day patch out to be more than was promised. True, anyone that played a MMO before knew there was no way they were going to magically crap out enough content in 45 days to fill in that black hole of a game, but that doesn't change the fact they were told it was going to be big, and I'm sure quite a few people that bought STO were first time MMO players and didn't know better. |
Originally posted by Darth_Osor The fans did make it out to be more than it was supposed to be, i.e. the 'miracle patch,' and not Cryptic. In fact that was something I posted to Cryptic in the beta forums about, when open beta was going and people got a general sense of how lacking the game was going to be; I posted to the devs that they need to start posting more about what they expected the 45 day patch to be and not let the fans make it out to be more than it was, otherwise people were going to get massively disappointed and leave in droves when the patch didn't do everything the fans were claiming it would. Ironically, the thing didn't even do what Cryptic was claiming it would do, but that's a different issue. As for not knowing better, a lot of people who had experience with MMOs believed it as well; remember Cryptic was selling the idea that they had tons of content that was nearly finished, but that they needed the 45 days to polish it up and test it internally first. Now we know that was complete b.s., but at the time no one really knew how much (or little in this case) Cryptic had managed to get done. It helped Cryptic's claims that there were features that had only been in game for just the last couple of weeks of beta (such as the Klingon 'content'), and some things we didn't see until launch. It seemed reasonable that there might have been more waiting to get finished. As I said, we know that was a complete lie now, but it was within the realm of possibility until we actually saw how sparse that 45 day patch was. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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Gruug
Hard Core Member
Joined: 4/03/08
The more you know, the more you know you don't know. |
I am surprised, or maybe not, that people are still discussing the "45 day patch" when that was something like 155 days ago. ;) Let's party like it is 1863! |
Originally posted by Gruug Eh, I just try to be fair in my criticisms; in this case while Cryptic didn't make good on what the patch was supposed to have, it was the fans who turned it into some kind of supposed miracle patch that would fix all of STO's woes. Even factoring in marketing spin and hype, Cryptic didn't take things that far. History repeated itself with Season 1 and Season 2 as well: Cryptic made promises (some they kept, some they didn't), but the fans made each one out to be far more than actually advertised. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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Originally posted by Dinendae I agree with that. When the Ship Interiors hit Tribble (the test server) I was extremely underwhelmed thinking "seriously? is this all? are they even going to put functionality into it?" and then it was released pretty much in the same condition it already was in on the test server. Yet everyone on the forums made it out to sound like Interiors would fix a lot of the problems with the gameplay.. it didn't.. and they only put ship interiors in because the original Alpha screenshots showed fully explorable interiors of an Akira class ship- so like many others we were mislead into thinking Cryptic was going to implement that- but the fans ultimately made it sound like being able to walk around on your ship was somehow going to fix the game. Season 2 is a joke, the non-combat gameplay is just a broken grind, the interiors are non-functional, the only thing it added to the game was some late end game stuff that 90% of the players won't ever likely experience- it sucks. And Klingon PvE is still crap. So long as Cryptic are focused on Story Driven content the miracle patch will never come.. they seem so certain that players want the tedious grind- no.. that's the problem with the game- there's too much grind, and they just keep adding more ways to grind- all the patches have done is added more grind to the game. (season 2 added those new badges for example.. so once you hit the level 51 cap.. then you've got to grind those fucking badges!). |
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Originally posted by Mr_Cyberpunk wow... who in there right mind would think functional interiors was a fix for sto. i understand cRIPtic doing it, as the fans asked for it... but honestly. you would have to be completely delusional to think they would fix anything. nice, but unless there was missions onboard your own ship (like there was in every tv series) whats the point? maybe missions on a persons own ship is a longer range goal of cryptics, buyt there are so many other parts of the game that desperately need attention. cRIPtic is obviously either not capable or not interested in making a decent mmo. how the big boss' at atari can tolerate a management team that decides to add terrtiatary fluff to a game that has no substance is shocking. no wonder they are getting sued and losing money. as a manager at a mmo studio.. didnt anyone ask themselves... "are we going to lose more subscribers if we work on ship interiors and ignore content / overhauling the exploration and crafting systems..... or should we work on content and major game flaws first?" we all know which one they chose. IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME |
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Originally posted by raistalin69 What gets me is that cryptic always was upfront that ship interiors were going to be basically cosmetic only; how anyone could read more into that is beyond me. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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