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Star Trek Online

Star Trek Online 

General Discussion  » Interior Customization and gameplay, Crushed RP dreams.

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33 posts found
  fistorm

Advanced Member

Joined: 12/05/08
Posts: 153

 
12/05/08 6:02:01 AM#1

    In the interview where the dev says that the engine is already made and they are starting to look at customization of the interior and might not be ready by launch is a  strong signal to me that the bridge and other parts of ships are not even a critical role in this rpg and will be missing the very core of what RPG in StarTrek is.

Please do not call this an RPG, call it an action StarTrek online game if your gonna call it anything. The reason I say this and think many will agree, is because RPG means we can be on a bridge of a ship or part of a ship with other people roleplaying on that ship, and working together on one ship, not as many ships flying around unless each ship is a grp in a raid.  You lose the role play when you start to look outside the ship for the roleplaying, Role playing is inside the ship with friends and other members of your ship with a sense of communtiy of people, not ships, working together, again unless in a raid for example when the entire federation teamed up to take down the borg.

I would like to have that feeling of a grp of people of about five people or so making up everyone on the bridge of the same ship, working together, where success through encounters is dependant upon each persons job on that ship.  People who are not grped can have thier very own shuttles.

Unfortuantly the last hope I had for this coming true was the online game, and now its pretty much gone. So it looks like I will be waiting for a company to come along and make this someday still. 10 years and still waiting.

  Wikkedbowtie

Novice Member

Joined: 1/30/05
Posts: 500

12/05/08 7:46:08 AM#2

You go ahead and keep waiting. Meanwhile those of us who are actual fans of MMOs and star trek will enjoy the game with much less whining about how Cryptic made the game horrible.

  fistorm

Advanced Member

Joined: 12/05/08
Posts: 153

 
12/05/08 8:13:47 AM#3
Originally posted by Wikkedbowtie

You go ahead and keep waiting. Meanwhile those of us who are actual fans of MMOs and star trek will enjoy the game with much less whining about how Cryptic made the game horrible.


 

Theres nothing wrong with being a fan of MMO's, just dont add RPG at the end of ones that are not.  I question whether you are actaully a fan of Star Trek cause your additude is that of a Ferengi.  In fact I would question even further whether your are just someone who is making this action game and are sad about my well worded and constructive critism of the game or someone who likes the gameplay that is presented in the game.

Some will take offense and some will absorb the critism and go on to make a better game, its that simple really.  I hope you turn out to be the later.

  Greek_Matt

Novice Member

Joined: 1/26/07
Posts: 356

Relaxating.

12/05/08 8:26:07 AM#4
Originally posted by fistorm
Originally posted by Wikkedbowtie

You go ahead and keep waiting. Meanwhile those of us who are actual fans of MMOs and star trek will enjoy the game with much less whining about how Cryptic made the game horrible.


 

Theres nothing wrong with being a fan of MMO's, just dont add RPG at the end of ones that are not.  I question whether you are actaully a fan of Star Trek cause your additude is that of a Ferengi.  In fact I would question even further whether your are just someone who is making this action game and are sad about my well worded and constructive critism of the game or someone who likes the gameplay that is presented in the game.

Some will take offense and some will absorb the critism and go on to make a better game, its that simple really.  I hope you turn out to be the later.

Creepy. Didn't think people actually talked like that.

I'm not a Star Trek fan myself but I can still see the glaring flaw in your RPG dream - having a bridge where players have to play the different roles as per the movies sounds all well and good because I assume you see yourself in the captain's chair with all your 'friends' doing all that other stuff... but what happens if everyone else has the good jobs already and you're stuck being O'Hura saying "Captain, we're being hailed by an unidentified ship" or Scotty stuck in the engine room by yourself?

Your theory is nice but in practice most of those roles just aren't really fun, which is after all the purpose of playing a game.

  Brenelael

Apprentice Member

Joined: 10/19/06
Posts: 2246

"If I'm not back in 5 minutes... Just wait longer." -Ace Ventura

12/05/08 12:26:52 PM#5
Originally posted by fistorm

    In the interview where the dev says that the engine is already made and they are starting to look at customization of the interior and might not be ready by launch.

I think you're reading what you want to hear into that interview. They said that they are working on customizable interiors and are trying very hard to have them in for launch. This is far from there not being any interiors at all at launch. I think you need to chill out a little and wait for the game to get a little closer to launch before you start making assumptions about what will or will not be in the game. The only thing they have said for sure won't be there for launch will be player crews but even that hasn't been ruled out completely as they have stated that if they can figure out a fun way to do it they may add it later in an expansion.

 

Bren

while(horse==dead)
{
beat();
}

  teknician

Novice Member

Joined: 11/01/06
Posts: 271

"You can't have everything. Where would you put it?"
-Steven Wright

12/05/08 12:32:00 PM#6
Originally posted by Greek_Matt

 I assume you see yourself in the captain's chair with all your 'friends' doing all that other stuff... but what happens if everyone else has the good jobs already and you're stuck being O'Hura saying "Captain, we're being hailed by an unidentified ship" or Scotty stuck in the engine room by yourself?

 

That made me lol.

  Zeroxin

Elite Member

Joined: 6/21/06
Posts: 726

My words are not here to sway you,they are here to make you understand.

12/05/08 2:13:55 PM#7

From what they've said they are doing with the game, it sounds really good and your complaints fall a bit short because like Bren said, you read too much into what they said but that happens sometimes to people who are overly interested and blinded by passion. The game definitely has RPG elements when it comes to landing on planets and recruiting/trading/fighting/discovering and all sorts of star trek staples.

This is not a game.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 7654

12/05/08 2:21:47 PM#8
Originally posted by Zeroxin

From what they've said they are doing with the game, it sounds really good and your complaints fall a bit short because like Bren said, you read too much into what they said but that happens sometimes to people who are overly interested and blinded by passion. The game definitely has RPG elements when it comes to landing on planets and recruiting/trading/fighting/discovering and all sorts of star trek staples.


 

I think people also have to remember that role play is not you living out your complete fantasy life. It is essentially an extension of improvisatioin.

When one is in an improvisation troop or doing a performance with imrovisation, you work with what you have.

So, you don't have a bridge to stand on? Well, improv over the clan chat and just pretend you are on a bridge.

So many role players are so demaning of having all sorts of things to help role play that they forget that the number one thing you need and what is the most critical is your imagination.

You have that covered and the rest is cake.

  Deathstrike2

Novice Member

Joined: 2/04/06
Posts: 1704

"We must accept finite disappointment, but never lose infinite hope." - Martin Luther King, Jr.

12/05/08 2:32:50 PM#9
Originally posted by fistorm

I question whether you are actaully a fan of Star Trek cause your additude is that of a Ferengi. 


 

I question whether or not you know the difference between "attitude" and "additude".

 

  Swiftblade13

Apprentice Member

Joined: 2/02/06
Posts: 633

"My days of not taking you seriously are certainly coming to a middle" - Firefly

12/06/08 4:39:33 AM#10

I rather agree with the OP, but I think it might be difficult to keep the "crew" of the ship entertained. 

Grymm
EQ1 and SWG pre-CU vet.
Vanguard SOH victim
WoW fanboy (retired for now)
Currently playing Aion

  fistorm

Advanced Member

Joined: 12/05/08
Posts: 153

 
12/06/08 1:21:07 PM#11

I got one more point to make:

     Sure there is alot that will be happy with the game not going that far in depth, and thats all fine. But if theres enough people in the feedback that want crews and to be part of a crew rather then just a captain then why not add it. You already satisfied a good chunk of people, but if you add a crew and jobs like that, you'll see your market return on this game tripple. 

    Most people who are going to be loyal in the long run will be Star Trek fans. While many that are not fans will probably move on after a year to the next game.  Thinking about long term would have to include a crew, and thats my thoughts on it. 

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 3306

12/07/08 9:27:04 PM#12
Originally posted by fistorm

    In the interview where the dev says that the engine is already made and they are starting to look at customization of the interior and might not be ready by launch is a  strong signal to me that the bridge and other parts of ships are not even a critical role in this rpg and will be missing the very core of what RPG in StarTrek is.

Please do not call this an RPG, call it an action StarTrek online game if your gonna call it anything. The reason I say this and think many will agree, is because RPG means we can be on a bridge of a ship or part of a ship with other people roleplaying on that ship, and working together on one ship, not as many ships flying around unless each ship is a grp in a raid.  You lose the role play when you start to look outside the ship for the roleplaying, Role playing is inside the ship with friends and other members of your ship with a sense of communtiy of people, not ships, working together, again unless in a raid for example when the entire federation teamed up to take down the borg.

I would like to have that feeling of a grp of people of about five people or so making up everyone on the bridge of the same ship, working together, where success through encounters is dependant upon each persons job on that ship.  People who are not grped can have thier very own shuttles.

Unfortuantly the last hope I had for this coming true was the online game, and now its pretty much gone. So it looks like I will be waiting for a company to come along and make this someday still. 10 years and still waiting.

 

Why would anyone want to be the comm officer and doing nothing but push a button and says "hailing freq open"?

I think 95% of the players would want to be the captain.

 

  themilton

Novice Member

Joined: 5/05/07
Posts: 349

12/11/08 9:24:16 AM#13

Please correct me if I'm wrong, but Starfleet doesn't even have dedicatted comm officers in the time STO is set. Hoshi was needed on Enterprise because they needed a linguist and a translator for all the new species they were meeting. Uhura was needed on ST:TOS because the comm equipment was still crude enough and "air traffic" busy enough that it needed constant monitoring. By the time of ST:TNG, it was folded into the Tactical Officer's console. Occasionally Counselor Troi would take on the role of comm officer on the battle bridge because Worf would be too busy. Dr. Bashir did the same on the Defiant. I'm going to have to go watch Insurrection again, but I really don't think the Enterprise-E has a comm officer.

Really, the captain doesn't have that fun of a job. S/he just sits there and barks orders. It's the tactical/weapons officer who actually does the shooting,the science officer who does the scanning, the helmsman who does the flying. On a small ship, yes the captain is going to be more active. But you're eventually going to get a large enough crew that your time would spent more on the diplomatic and administrative areas of comand than the daily tasks of keeping the ship in one piece and on course.

-------------
The less you expect, the more you'll be surprised. Hopefully, pleasantly so.

  xaldraxius

Hard Core Member

Joined: 10/07/05
Posts: 1196

12/11/08 9:30:18 AM#14


Originally posted by fistorm
I got one more point to make:
     Sure there is alot that will be happy with the game not going that far in depth, and thats all fine. But if theres enough people in the feedback that want crews and to be part of a crew rather then just a captain then why not add it. You already satisfied a good chunk of people, but if you add a crew and jobs like that, you'll see your market return on this game tripple. 
    Most people who are going to be loyal in the long run will be Star Trek fans. While many that are not fans will probably move on after a year to the next game.  Thinking about long term would have to include a crew, and thats my thoughts on it. 

Jack has mentioned that somewhere down the line they plan to put in quests where you can get together and each have your own part in crewing the ship. (Sorry, no link.) I think this is the best way to do it; as optional quests rather than a focus of the gameplay, because let's be honest, if you needed to put together a crew every time you flew your ship that would be annoying as hell.

  fistorm

Advanced Member

Joined: 12/05/08
Posts: 153

 
7/07/10 5:14:12 PM#15

Maybe now that STO was a failure, we can have this kind of game?

Thanks.   BIOWARE,  Star trek should give the next license to these guys.

  Dinendae

Elite Member

Joined: 3/26/06
Posts: 765

7/07/10 10:58:58 PM#16
Originally posted by fistorm

Maybe now that STO was a failure, we can have this kind of game?

Thanks.   BIOWARE,  Star trek should give the next license to these guys.

 Don't hold your breath; CBS isn't going to pull the plug until they are sure they have squeezed every last nickle out of the players. The same goes for Atari.

"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  krikeel

Advanced Member

Joined: 11/06/03
Posts: 37

7/07/10 11:08:41 PM#17

  I don't think the bridge will ever work the way he want's but that being said, I still would have preferred the ships to work more like Star Trek  Bridge commander. Insted I just go round and round and round in cirlcles pounding my keyboard. It's to bad they didn't do more with this game I was really looklng forward to it.  Heck, I might even settle just to have a bridge view at this point.

 

http://en.wikipedia.org/wiki/Bridge_Commander

  Tardcore

Apprentice Member

Joined: 9/13/09
Posts: 461

"A strange game. The only winning move is not to post."

7/07/10 11:10:24 PM#18
Originally posted by Wikkedbowtie

You go ahead and keep waiting. Meanwhile those of us who are actual blind sheep of Halfbaked MMOs and the rapine of star trek for a quick buck will enjoy the game with mindless joy as we refuse to think for ourselves and feed our pathetic MMO addiction.

There fixed. Before anyone calls me a troll, when a poster makes a post claiming he or she speaks for all MMO gamers and/or all Star Trek fans, they deserve this kind of insult. Whether YOU like or dislike something is none of my business Wickedbowtie. But when you make a post claiming you speak for all MMO gamers and/or all Star Trek fans, you deserve whatever derision you receive.

I saw a guy wearing a t-shirt that said "I'm with stupid" ... He was alone.

  Dinendae

Elite Member

Joined: 3/26/06
Posts: 765

7/07/10 11:17:46 PM#19
Originally posted by Tardcore

 

There fixed. Before anyone calls me a troll, when a poster makes a post claiming he or she speaks for all MMO gamers and/or all Star Trek fans, they deserve this kind of insult. Whether YOU like or dislike something is none of my business Wickedbowtie. But when you make a post claiming you speak for all MMO gamers and/or all Star Trek fans, you deserve whatever derision you receive.

 Alas, far too many people these days do make statements implying they speak for everyone. It is a subject that has been brought up in articles on this website, but apparently to no avail.

"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  saxifr

Hard Core Member

Joined: 2/02/05
Posts: 258

7/08/10 8:27:25 AM#20
Originally posted by Greek_Matt
Originally posted by fistorm
Originally posted by Wikkedbowtie

You go ahead and keep waiting. Meanwhile those of us who are actual fans of MMOs and star trek will enjoy the game with much less whining about how Cryptic made the game horrible.


 

Theres nothing wrong with being a fan of MMO's, just dont add RPG at the end of ones that are not.  I question whether you are actaully a fan of Star Trek cause your additude is that of a Ferengi.  In fact I would question even further whether your are just someone who is making this action game and are sad about my well worded and constructive critism of the game or someone who likes the gameplay that is presented in the game.

Some will take offense and some will absorb the critism and go on to make a better game, its that simple really.  I hope you turn out to be the later.

Creepy. Didn't think people actually talked like that.

I'm not a Star Trek fan myself but I can still see the glaring flaw in your RPG dream - having a bridge where players have to play the different roles as per the movies sounds all well and good because I assume you see yourself in the captain's chair with all your 'friends' doing all that other stuff... but what happens if everyone else has the good jobs already and you're stuck being O'Hura saying "Captain, we're being hailed by an unidentified ship" or Scotty stuck in the engine room by yourself?

Your theory is nice but in practice most of those roles just aren't really fun, which is after all the purpose of playing a game.

I, personally, would not mind being some Lieutenant os something with an occasional bridge role, spiend the rest of my time fixing things on the ship (minigames, anyone?) which affect how the ship performs in combat.

 

I think it would be quite interesting and fun to be a worker bee,

EDIT: I'm an engineering officer. Bust my rank back to LT or LT commander or hell even Ensign. Give me a kit where I can run around scanning parts of the ship for a problem and let me have a puzzle to fix them, I will be able to send reports to my commander, and I will be happy as a clam.

RELAX!@!! BREATHE!!!

  Logos1326

Apprentice Member

Joined: 6/15/10
Posts: 92

7/08/10 1:52:45 PM#21
Originally posted by saxifr
Originally posted by Greek_Matt
Originally posted by fistorm
Originally posted by Wikkedbowtie

You go ahead and keep waiting. Meanwhile those of us who are actual fans of MMOs and star trek will enjoy the game with much less whining about how Cryptic made the game horrible.


 

Theres nothing wrong with being a fan of MMO's, just dont add RPG at the end of ones that are not.  I question whether you are actaully a fan of Star Trek cause your additude is that of a Ferengi.  In fact I would question even further whether your are just someone who is making this action game and are sad about my well worded and constructive critism of the game or someone who likes the gameplay that is presented in the game.

Some will take offense and some will absorb the critism and go on to make a better game, its that simple really.  I hope you turn out to be the later.

Creepy. Didn't think people actually talked like that.

I'm not a Star Trek fan myself but I can still see the glaring flaw in your RPG dream - having a bridge where players have to play the different roles as per the movies sounds all well and good because I assume you see yourself in the captain's chair with all your 'friends' doing all that other stuff... but what happens if everyone else has the good jobs already and you're stuck being O'Hura saying "Captain, we're being hailed by an unidentified ship" or Scotty stuck in the engine room by yourself?

Your theory is nice but in practice most of those roles just aren't really fun, which is after all the purpose of playing a game.

I, personally, would not mind being some Lieutenant os something with an occasional bridge role, spiend the rest of my time fixing things on the ship (minigames, anyone?) which affect how the ship performs in combat.

 

I think it would be quite interesting and fun to be a worker bee,

EDIT: I'm an engineering officer. Bust my rank back to LT or LT commander or hell even Ensign. Give me a kit where I can run around scanning parts of the ship for a problem and let me have a puzzle to fix them, I will be able to send reports to my commander, and I will be happy as a clam.

I found it ironic and very disappointing that for a game based on a series where a lot of important things happened on the bridge, the in game bridges have no function at all.

and then commanding your own ship as an Ensign?? LCDR maybe but not an ENS fresh out of the academy. Even Kirk wasn't able to do that, well except in the recent 90210 Trek. Get real...

  Dinendae

Elite Member

Joined: 3/26/06
Posts: 765

7/08/10 6:48:48 PM#22
Originally posted by Logos1326

 

I found it ironic and very disappointing that for a game based on a series where a lot of important things happened on the bridge, the in game bridges have no function at all.

and then commanding your own ship as an Ensign?? LCDR maybe but not an ENS fresh out of the academy. Even Kirk wasn't able to do that, well except in the recent 90210 Trek. Get real...

 Yeah, the non-functional bridge was a sticking point with many. As for the ensign captaining a starship? In the new movie Kirk's defense, he recieved a battlefield promotion twice; once was from the former captain to first officer, and then to captain when Spock stepped down. Historically, similar things have happened. So while a bit cheesy on Cryptic's part to make everyone that way, I really don't have too much of an issue with it.

"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  Silverdagger

Hard Core Member

Joined: 10/07/07
Posts: 78

7/09/10 8:17:58 AM#23

Wow...old thread and still so relavant.  No, it's not an RPG.  But players should expect Cryptic to deliver what they advertise.  Watch the original STO commercial....notice the bridge scenes?  If they were in the game...meaning...IF players could control the action from their captain's chair; barking commands and interacting with crew, then the game would have elements of roleplay (or at least an action game with more depth).

http://www.arksark.org/blog/2507/the-star-trek-online-tv-commercial/

  david13e

Advanced Member

Joined: 2/06/10
Posts: 47

7/09/10 11:05:59 AM#24
Originally posted by Silverdagger

Wow...old thread and still so relavant.  No, it's not an RPG.  But players should expect Cryptic to deliver what they advertise.  Watch the original STO commercial....notice the bridge scenes?  If they were in the game...meaning...IF players could control the action from their captain's chair; barking commands and interacting with crew, then the game would have elements of roleplay (or at least an action game with more depth).

http://www.arksark.org/blog/2507/the-star-trek-online-tv-commercial/

 Hey, thanks for posting this.  I never saw any commercials advertising the game where I live.  After reviewing it, it in no way resembles the game I played for oh so brief a time.

  Dinendae

Elite Member

Joined: 3/26/06
Posts: 765

7/09/10 10:25:53 PM#25
Originally posted by david13e
Originally posted by Silverdagger

Wow...old thread and still so relavant.  No, it's not an RPG.  But players should expect Cryptic to deliver what they advertise.  Watch the original STO commercial....notice the bridge scenes?  If they were in the game...meaning...IF players could control the action from their captain's chair; barking commands and interacting with crew, then the game would have elements of roleplay (or at least an action game with more depth).

http://www.arksark.org/blog/2507/the-star-trek-online-tv-commercial/

 Hey, thanks for posting this.  I never saw any commercials advertising the game where I live.  After reviewing it, it in no way resembles the game I played for oh so brief a time.

 If memory serves me correctly on this, Cryptic were called on this. I believe they did the usual PR dance and stated that there was nothing in the video that was factually incorrect, i.e. they said that while it may have looked like the captain was giving orders, he actually wasn't so they weren't misleading anyone. All in all, standard Cryptic PR.

"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

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